Tired as Hell
A downloadable game
Control a tire as it spins through a city! Avoid crashing and make it to the end!
Credits:
BareMetal: Lead programmer, 2D art
Reonu: 3D modelling & level design, programming
SagelySausage: Level concept art & ideas, level design, 2D art
List of things not made by us as required by the jam (all is license compliant):
Several textures sourced from https://www.blendkit.com
Music by Elektrobear, from the 80 songs pack which I purchased here: https://moonanagames.itch.io/80-songs-pack
Cracked glass textures sourced from here https://pngimg.com/image/94489 and here https://pngimg.com/image/94482
Some sound effects sourced from https://pixabay.com/
Pause menu glass shader sourced from https://godotshaders.com/shader/liquid-glass-ui-customizable/
Main tools used: Godot and Blender. Special thanks to their developers.
No GenAI was used by anyone in the dev team at any point for any part of the game, including assets and code.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Prototype |
| Authors | Reonu, BareMetal, SagelySausage |
| Genre | Platformer |
| Content | No generative AI was used |








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